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X-Octavius

Dainix Zsigmond
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They say that you're never the same person that you were 7 years ago. Looking back at this bit of history, all I can say is Jesus Herbert Walker Christ.
 
Content making hasn't been a strong suit of mine in recent years. Lots has happened since the 2011 journal post, so let's put in a summary of these events:
 
- I'm married! Been married to my wife Rachel for 5 1/2 years now. We'll be celebrating our 10 year anniversary of dating next year.
- I'm a homeowner. Going on 4 years of that now.
- Been doing programming work since graduation. Started as an overworked drone, then jumped ship to a small business as a Software Engineer after 3 1/4 years. Just hit my 4 year anniversary with the small business today.
- I'm a co-owner of a small business called RHO Interactive Entertainment. We became official after a few years, got our first big job working with the Atlanta Children's Museum, and now we're almost set to release our first game, Glass Cannon, on the Steam platform! That's been a 6 1/2 year roller coaster, and I hope we keep going.
- After moving into my home, I gained a much greater interest in cooking. From British cuisine (Beef Wellington) to Japanese (Homemade Ramen), I've been loving the whole journey through the world of meat stuffs.
- I'm not a dad, but I have an insane amount of dad jokes.
 
That's pretty much the highlight reel. Will I be adding more content to this section of Artistic Deviance? I might. Twitter doesn't feel like a decent art outlet, and many things I enjoyed about Tumblr have disappeared. I don't have the benefit of college free time to doodle up a storm, but I'll be sure to fill this page up with things other hobbies, like my gardening and cooking.
 
With AIM and Yahoo Messenger officially extinct, Google Hangouts is one of my only chat outlets available. Hit me up with a direct message if you want to chatty chat chat. Otherwise, I'm usually throwing out a bunch of bullshit on Twitter through the zsigix profile.
 
More later, hopefully.
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Few artists are man/woman enough to openly answer any and all questions thrown at them. Are you? Prove it. Copy/Paste this as a new journal entry and answer every question you get.

The rules are simple:

-You must answer every question you get no matter what it's about and you must do so honestly.

-There are no questions that cannot be asked as long as they are within the rules of DA. They can be personal, about OCs, and every thing in between.

Think of it as a truth or dare of sorts, only without the dare option.

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Do it.
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I guess if you make a comment, I may or may not do the following:

1. Tell you something I've learned about you by looking at your dA page for 13 seconds.
2. Tell you which colour you remind me of.
3. Tell you my first memory of you.
4. Tell you what animal you remind me of.
5. Ask you something I've always wondered about you.
6. Tell you my favourite thing about you.
7. Give you a weird nickname.
8. Tell you my honest opinion about you.
9. Confess something to you that I didn't dare say before.
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I've decided to be less formal with my update releases and just tell you guys about them.  Here's Nanaca BONK! 1.5.

This was suppose to be released at a later date, as I wasn't done with implementing the Spy and achievements.  But after putting in the Scout, Medic, and Pyro updates, I just had to release.  These updates give you far more control over the Sniper rather than leaving it straight to chance.  So let's get to the updates.

For the small updates, I cleaned up the HUD a little.  The lineup of characters to the right are a little more noticeable as to who they are, since I changed their icons.  There are also additions to the UI like the Ubercharge meter and Aerial attacks, which will be discussed later.

The Scout Update
I already released a graphic for this update quite a while ago.  The Scout and his Force-a-Nature are used for aerial attacks.  The word "AERIAL" will light up blue (if flying up) or red (if falling down).  When the text is either of these colors, click the left mouse button to use him.  This is the big change in controlling the Sniper, but be warned, you only get 3 aerial strikes going up.  Aerial Down will recharge after use.  This feature is great for continuing combos (It will contribute to achievements such as Juggle Hero), avoiding Heavies and friendlies, and creating combos by knocking the Sniper into other Boost players.

The Pyro Update
This one is actually half done, as the rest of his update comes in when the Spy is implemented.  The Pyro's purpose is to only give you a small boost to continue combos.  It's only the bare minimum that he gives, but after testing him for a while, you can really see that the Pyro keeps combos going.

The Medic Update
I really liked this one.  This update is what got me excited and back to working on Nanaca BONK! in recent months.  The Medic Update gives you a reason to hit the Medic.  For starters, the Medic's slowdown feature has been reduced to only 20% from 30%.  This is to promote using the Medic in a strategy of filling your new Ubercharge meter.  The meter fills up by 25% every time you hit a Medic.  At 100%, the Medic will yell "I am fully charged!", and your charge will be ready.  To use it, right click the mouse button at any time.  The Sniper will turn bright blue, and electricity will sound.  For 8 seconds, you get automatic critical hits to all of your Boost players.  This includes the newly implemented Scout aerial attacks.  Demomen and Medics are not affected by the Kritzkrieg.  The greater benefit?  The Kritzkrieg can break Heavies.  Upon hitting the Heavy, the word "BLOCK!" will appear above his head as he screams in pain.

So that's the gist of what's in store for this update.  Let me know what you think of it.

BONK! download: www.robot-house.org/bonk/Bonk.…
BONK! small download: www.robot-house.org/bonk/Bonk_…

Those with the game installed can run Nanaca BONK! and update it automatically from there.

Enjoy.
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I've worked on several graphics, but the lack of time and laziness has delayed its release.  Expect something in April.

The next update after the Scout will be pretty massive.  I was originally going to have the updates separate, but I really want to put the game into a state of completeness, and this big update will do so.

After Aerial Up/Down is implemented, the big update will begin.  Whenever it's ready to be released is when I'll make the update posters like with the other ones.  This will be different, however, as it will be a week long of update posters, like Valve has done with their most recent TF2 updates.  The order will be as follows:

Day 1 - Medic Update
Day 2 - Spy Update
Day 3 - Pyro Update
Day 4 - Achievements & Engine fixes
Day 5 - Release Day!

When this update will start, I'm not sure.  Whenever school stops being a bitch, I guess.
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Featured

Never The Same After 7 Years by X-Octavius, journal

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Nanaca BONK! 1.5.1.1 Update Released by X-Octavius, journal

Nanaca BONK! Scout Update Delays by X-Octavius, journal